I love this game and I'm glad to hear that you like it too. It's one of the most criminally underrated games of that time imho. It's a more unique open world game with a great, big, and vibrant in-game world, and to me it aged much better than GTA 4 did too, despite getting infinitely more hype at the time. 8 years after launch it still plays great. I really wish they made a sequel specifically so I can get more of it. It's a bit sad it flew under the radar and a lot of people never had a chance to try it.
It's been great. It's very linear, which I'm starting to realize is the style of games I am able to make it through and, therefore, enjoy. Sure you can change the order of how you complete missions, but it's still more or less the same route to finish the game. I think this helps me a ton because I'm not a "bright" gamer. I get easily frustrated with games that have puzzles and rather than look at a guide, I just give up on the game. Zelda is notoriously bad for me, in that sense. But I love the fighting mechanics since they're pretty simple. More complex than GTA where you can carry an arsenal of weapons to clear an area instead of trying to land combos and time your counter attacks just right. In fact it was today that I learned that Square released this game for Mac, as well lol. You don't see that too often for any game, let alone from Square.
The PS5 controller has some cool additional features that Sony exclusives will be able to take advantage of.
I've seen some videos of it in action and it looks really cool and complex. I'm surprised Xbox fans aren't asking for a similar feature for the Xbox controllers because while it may be gimmicky on most titles, I think some titles may really benefit from it in bringing the player deeper in to the game. Obviously I haven't tried it out but I am looking forward to. My only concern would be that mechanism breaking easily. Some people are rough with their controllers and even if you aren't, I
think the PS5 controllers are $70 or $80? $10-20 or so more than an Xbox controller, if I'm not mistaken. It's definitely a complex piece of hardware but also quite pricey. But if it truly adds another level of gameplay to PS5 games, that's great and I hope Sony leads the way for other publishers by implementing it well and across all its first party titles to show how serious they are about it.
Xbox Series S is weak, it will still have fast loading times and smooth UI due to fast storage and CPU, but graphically it isn't even stronger than the One X and games will look similar to the way they do on the One X, sometimes with a higher framerate at best.
It's becoming clearer and clearer every day just how handicapped the SS is. I think the truth about its capabilities were lost when it was leaked a few months back and the price was so good at $299, shattering what people were expecting it to end up costing compared to the X. I'm slowly learning about about native rendering vs...output? So the SS can, at best, do 1440p at 120hz and anything beyond that is upscaled. I'm not sure what the pros and cons are for both upscaling and downscaling, but the fact that it's so messy to learn about in the first place gives me the sense that it's going to be more compromise than improvement compared to the current gen consoles.
I probably need to see an example of a "resolution vs framerate" where a game is at 1080p but 120 hz (likely a Series S situation) vs different, higher resolutions at lower frame rates. I don't know which one I prefer and which one (resolution or frame rate) my eyes can notice more and appreciate more. Everyone seems to be different in that regard in which one suites them best. But as it stands, I doubt I would enjoy 4K/30 over 1440/120. I'll just have to see for myself. But even those resolutions look like they won't be commonplace for the Series S. Then $299 for a console that may or may not perform as well as a $349 One X just seems dumb and not an option for me. Load times and quick resume are nice features and I'd probably value them a lot but if my games run at 900p, like Yakuza might, then I'm OK with longer load times on a One X if they still look better. Or longer load times and inferior graphics on a One S, if the One S drops to a $150 console. That I can accept from a $150 One S, almost 4 years after its release. Not from a Series S for $299 that is just launching and will likely have some form of hardware failure that is typical for all launch consoles.
Exactly my situation. The Xbox Series X is the perfect console for people who don't have gaming PCs though - it's the strongest, can play all Microsoft exclusives, and has Gamepass. Otherwise Playstation wins simply due to having their typical exclusives that you specifically need PS5 for.
And if most of my time playing the next two years, or so, will be catching up on old games from the One generation, then there's no need to do so using a $299 console that seems like a One X Plus type of console. If I go the Gamepass route for 2-3 years, I still get most of the new games that come out for the Series SX and they'll be on Gamepass at some point, too.
I'll have to see a comparison of the Sony exclusives and if I'd actually enjoy those games; otherwise if they're games that are not my style, I'm still better off going the GPU route on Xbox via the One S. As silly as it might sound, I really want to play the Kingdom Hearts series lol. I had the first one for PS2 back in the day, but never finished.