It's weird, not all games are gonna be $70 at least out the game. Funny, 2k21 was the first to announce that their game is gonna be $70 due to development cost when all their game is a roster update and cheesy, cheap storyline for my player. I'm not for $70 price tag at all. Games are riddled with micro-transactions and devs cut out content and sell it as DLC.
COD has micro-transactions and season pass and it's not even free to play so you made end dropping over $130. MK11 is bad too.
Yeah, in-game purchases are the worst. I thought it was bad back in the 360 days when "new maps" were released for COD or Halo, but today it looks like it got a lot worse. I think the sports games finally reached the tipping point this year where there are a lot of people mad about the 2K1 and Madden situation. Even though they've been doing it for years but this year seemed to be the point where people spoke up en masse and the companies at least got the hint. Whether they do something about it, that's a different story.
I just read a few headlines on Twitter about the Series S and, man, now it's really starting to show its true colors. Not that I had plans to get Yakuza, even though Masta raves about it, but I read that it run at 900p on a Series S. That was a few weeks ago but today I saw that DMC5 won't have ray-tracing on the SS. I feel like the more we learn about the SS, the more "downstream" the gamer spectrum it keeps moving towards real casual players or people that don't care about graphics and just want next-gen games.
Or maybe we had too high hopes about a $299 machine and misunderstood it all. I don't know the technical stuff behind developing a game but I understood it to mean that the SS would always do 1440p at 120hz and that was fine with me. I can sacrifice resolution in place of that smooth 120 hz and accept that it's part of owning a cheaper console at the entry-level price point. But to straight up omit ray-tracing? I get it comes down to the developers but getting mad at devs isn't going to change the fact that they're releasing a game that's going to play a lot like a One X, if not worse. Then what's the point of getting the SS right now? Just stock to a One X for a few years or get the SX.
Someone proposed that the SS won't be around for too long; that in two or three years, it gets scrapped and either re-done or just straight up dropped and the SX goes cheaper. And maybe a more powerful console replaces the SX. I don't know but the first thing everyone went ga-ga over was the $299 price tag. Now the details roll in from developers and it starts to make sense why it's $299 and might not be a bargain for most people.
We'll see what other devs do but there were always rumblings on Twitter since the SS leaked that it would "hold back" the other consoles because it was that less of a capable console. Maybe they were right. I don't think I'd be OK with 1080 at 120hz on a next gen console, either, unless it has every other feature the SX and PS5 gets, like ray-tracing.
@masta247 said it earlier that the SS was way too underpowered but this bad? 900p/60? No tray tracing? If more devs say the same about the SS' capabilities or just simply released a tard version of the SX/PS5 version, it might be time to look at the SX or the PS5 Digital. Gamepass be damned, the SS looks more and more like a One S Plus, not even a One X.