EXHAUSTION KILLS GAMER
A South Korean man has died of exhaustion in an internet cafe after playing computer games non-stop for 49 hours, according to police.
The 28-year-old, identified only by his last name, Lee, collapsed after having eaten minimally and not sleeping.
He had refused to leave his keyboard while playing the battle simulation game Starcraft.
Lee was quickly moved to a hospital but died after a few hours, due to what doctors presumed was a heart attack, police said.
Lee, who lived in the southern city of Taegu, had been fired from his job last month because he kept missing work to play computer games, police said.
StarCraft is a hugely popular game in South Korea, with fans battling each other to take over the galaxy.
It is thought to have been the major reason behind the growth in online gaming.
Computer games generally are loved in South Korea, home to professional gamers who earn big money through sponsorships and television stations devoted to broadcasting matches.
And round the world, tournaments pit players against each other for more than two days at a time.
A South Korean man has died of exhaustion in an internet cafe after playing computer games non-stop for 49 hours, according to police.
The 28-year-old, identified only by his last name, Lee, collapsed after having eaten minimally and not sleeping.
He had refused to leave his keyboard while playing the battle simulation game Starcraft.
Lee was quickly moved to a hospital but died after a few hours, due to what doctors presumed was a heart attack, police said.
Lee, who lived in the southern city of Taegu, had been fired from his job last month because he kept missing work to play computer games, police said.
StarCraft is a hugely popular game in South Korea, with fans battling each other to take over the galaxy.
It is thought to have been the major reason behind the growth in online gaming.
Computer games generally are loved in South Korea, home to professional gamers who earn big money through sponsorships and television stations devoted to broadcasting matches.
And round the world, tournaments pit players against each other for more than two days at a time.