Technology iPhone OS 4 event April 8th

masta247

Well-Known Member
Staff member
#41
yes, it's not Flash. It will take a lot of time to switch to html5. Html5 is still more of a concept.
At first people behind it said that it's very complicated and some of its features might have to wait till as far as 2022(!). Right now it covers only mere basics.

By now Flash turns out to still be more efficient than html5 - even on Google Chrome. Your lack of flash will still be a huge pain in the ass for the next few years (at least - that is IF html5 proves to dominate flash in the future) as you can have all other of the newest technologies and still won't be able to launch any Flash content and that's what we'll still be seeing in the nearest future - especially with the latest updates to flash.

Developers know and like flash.
Silverlight is better but most people refused to use it - I doubt the same will happen to html5 since there's already a huge hype around it but like I said - even IF it's about to take over flash content still it's not going to happen any soon.
It's a technology that is too huge and too important right now to just "not care" about it. Lack of it seriously cripples your internet experience and makes you miss a lot.
 

S. Fourteen

Well-Known Member
#42
So basically, HTML5 can be a substitute for Flash on the iPhone. There's nothing really painful about not having Flash on the iPhone from my experience, and a good programmer would be able to create apps without Flash and the author of the article, Joel West, a professor at San Jose State University probably knows more about it. More than the information Casey gets from his cousin at Google.

Thanks guys
 

masta247

Well-Known Member
Staff member
#45
So basically, HTML5 can be a substitute for Flash on the iPhone.
Maybe it WILL be in the long distant future.
Or now unless you don't care for about 70% of the internet right now which uses flash. Html5 won't magically open Flash apps or videos.

It's like saying "I don't care about flash - I have Silverlight which does the same thing and is better". So what that almost everything is in Flash now and I can't do most things without it.
 

S. Fourteen

Well-Known Member
#46
^ Same as the floppy disk argument circa 1998. 70% of computers have floppy drives, so it's stupid to exclude it from the iMac.

It's not in the long distance future, it's happen now.

The points that you and Casey seem to ignore are;

-Flash is a resource hog, Flash can be harmful
-iPad runs very smooth with such low specs
-Apps can provide full content without relying on Flash
-Major sites are offering Flash-free content for iPhone/iPad
-Sites with Flash video can allow the iPhone/iPad to play the video in H264 format
-Apple is offering HTML5 advertisement

But none of the matter because 70% of the internet uses Flash.

I'm sure Flash is fun to work with.
I'm sure Adobe puts effort into creating good software.
I know excluding Flash is both a business decision as well as a technical one.
I think you are just trying to defend your position and not looking at reality.

S O F I, I found alphaseek on Google. LOL
 

S O F I

Administrator
Staff member
#47
How many GOOD phones offer multi-tasking and flash right now?

Android fans love to talk shit, but my G1 can't multi-task or run Flash. Sooo...??
 

masta247

Well-Known Member
Staff member
#49
what do you mean by your phone can't multi-task? oO
it's a basic Android feature.

Also, new Android phones are getting an update with Flash.

@fourteen: Applish fanboyish arguments again! noooo.
Reality is that Flash is a great thing to have supported as was having a floppy drive in the 90s.
Then Flash is a very nice technology - especially with its latest iterations. It won't die out as soon as floppies did which were obsolete compared to cds which had a few hundred times bigger capacity.
 

S O F I

Administrator
Staff member
#50
^I can't talk on the phone and browse the internet at the same time.
I can't have my BBC widget open and my Gmail at the same time and flip back and forth.
etc.

am I confusing what multi-tasking is?
 

masta247

Well-Known Member
Staff member
#51
lies. I could even with Android 1.5.

Right now I'm talking on the phone with my voicemail, browsing the web and switching that with a gmail and weather app. I only can't listen to the music while talking as it turns itself off.

I'm also soon to have flash support in my browser (hopefully, at least they promised it). And my phone is a 2nd gen Android which initially had Android 1.5.
 

Casey

Well-Known Member
Staff member
#52
^I can't talk on the phone and browse the internet at the same time.
I can't have my BBC widget open and my Gmail at the same time and flip back and forth.
etc.

am I confusing what multi-tasking is?
The first one is a carrier problem. Some carriers support it and some don't. T-Mobile UK can do voice/data simultaneously. I believe AT&T can in the US.

And yeah, you are confusing what multi-tasking is. Multi-tasking is simply the ability to have multiple applications open simultaneously.

For example, if you were streaming a song using your Last.FM or Pandora app, and you hit the home button, the song would continue to stream. That's multi-tasking. If you were using Google Nav to get voice directions whilst driving and you hit home, or went into another app, it would continue to give you the directions even though you're not looking directly at the app, because it's still running in the background. Your Twitter, Gmail, etc are always running in the background so you'll get notifications on new tweets and new emails. etc etc etc etc
 

masta247

Well-Known Member
Staff member
#56
Who the heck cares that html5 will be popular in the future (okay, I do) if Flash is here and now and is to stay for some more - definitely for way longer than Iphone OS 4 which won't support it.
At this point Apple just doesn't care - they don't care about the world and act like spoiled brats instead - they do whatever they want. If Adobe shows them a "fuck you" they stick out their tongues and walk away.
Fanboys will follow - that's one thing they learned. They can ignore the rest of the world that is thinking logically as not many people do.

It's like - who cares about rar if I have better .7z
So what that I won't be able to unrar files. I'm the future babeh!
And I'm absolutely sure that this is what Apple would do you if .rar was a closed standard owned by Adobe or another company they don't really like.
 

S O F I

Administrator
Staff member
#57
See bold.

Why Apple Changed Section 3.3.1

Thursday, 8 April 2010

We’re still in the early days of the transition from the PC era to the mobile era. Right now, Apple is winning. There are other winners right now too — RIM is still growing, and Android has grown a ton in the past year.

The App Store platform could turn into a long-term de facto standard platform. That’s how Microsoft became Microsoft. At a certain point developers wrote apps for Windows because so many users were on Windows and users bought Windows PCs because all the software was being written for Windows. That’s the sort of situation that creates a license to print money.

I don’t think Apple even dreams of a Windows-like share of the mobile market. Microsoft’s mantra was (and remains) “Windows everywhere”. Apple doesn’t want everywhere, they just want everywhere good. The idea though, is to establish the Cocoa Touch APIs and the App Store as a de facto standard for mobile apps — huge share of both developers and users.

So what Apple does not want is for some other company to establish a de facto standard software platform on top of Cocoa Touch. Not Adobe’s Flash. Not .NET (through MonoTouch). If that were to happen, there’s no lock-in advantage. If, say, a mobile Flash software platform — which encompassed multiple lower-level platforms, running on iPhone, Android, Windows Phone 7, and BlackBerry — were established, that app market would not give people a reason to prefer the iPhone.

And, obviously, such a meta-platform would be out of Apple’s control. Consider a world where some other company’s cross-platform toolkit proved wildly popular. Then Apple releases major new features to iPhone OS, and that other company’s toolkit is slow to adopt them. At that point, it’s the other company that controls when third-party apps can make use of these features.

So from Apple’s perspective, changing the iPhone Developer Program License Agreement to prohibit the use of things like Flash CS5 and MonoTouch to create iPhone apps makes complete sense. I’m not saying you have to like this. I’m not arguing that it’s anything other than ruthless competitiveness. I’m not arguing (up to this point) that it benefits anyone other than Apple itself. I’m just arguing that it makes sense from Apple’s perspective — and it was Apple’s decision to make.

Flash CS5 and MonoTouch aren’t so much cross-platform as meta-platforms. Adobe’s goal isn’t to help developers write iPhone apps. Adobe’s goal is to encourage developers to write Flash apps that run on the iPhone (and elsewhere) instead of writing iPhone-specific apps. Apple isn’t just ambivalent about Adobe’s goals in this regard — it is in Apple’s direct interest to thwart them.

So consider how this change affects the various parties involved:

Apple: Good, they maintain complete control over native iPhone OS app development.

Adobe and other producers of cross-device mobile meta-platforms: Terrible, because they can’t target today’s leading mobile platform. And they’ve wasted a tremendous amount of effort creating tools to generate iPhone apps.

Web developers: No change. The iPhone remains completely open to web apps. The difference between the web, as a competitor to native iPhone apps, from something like Flash is that the web is not controlled by anyone. There is no platform vendor for the web — and Apple has complete control over WebKit, its implementation for the web.

iPhone developers: No change. If you’re a developer and you’ve been following Apple’s advice, you will never even notice this rule. You’re already using Xcode, Objective-C, and WebKit. If you’re an iPhone developer and you are not following Apple’s advice, you’re going to get screwed eventually. If you are constitutionally opposed to developing for a platform where you’re expected to follow the advice of the platform vendor, the iPhone OS is not the platform for you. It never was. It never will be.

(And, in one sense, this is good news for existing iPhone developers: their skill set is now in even greater demand.)

Flash and C# developers: Bad news, if you were hoping to target the App Store with your products. If you want to write iPhone OS software, follow Apple’s advice, not Adobe’s or Microsoft’s.

iPhone users: I can see two arguments here. On the one side, this rule should be good for quality. Cross-platform software toolkits have never — ever — produced top-notch native apps for Apple platforms. Not for the classic Mac OS, not for Mac OS X, and not for iPhone OS. Such apps generally have been downright crummy. On the other hand, perhaps iPhone users will be missing out on good apps that would have been released if not for this rule, but won’t now. I don’t think iPhone OS users are going to miss the sort of apps these cross-platform toolkits produce, though.

My opinion is that iPhone users will be well-served by this rule. The App Store is not lacking for quantity of titles.

Consider, for one example, Amazon’s Kindle clients for iPhone OS and Mac OS X. The iPhone OS Kindle app is excellent, a worthy rival in terms of experience to Apple’s own iBooks. The Mac Kindle app is a turd that doesn’t look, feel, or behave like a real Mac app. The iPhone OS Kindle app is a native iPhone app, written in Cocoa Touch. The Mac Kindle app was produced using the cross-platform Qt toolkit.
 

masta247

Well-Known Member
Staff member
#58
yeah that's what I mean - it was Apple's decision that probably does benefit them in some way but definitely makes life harder for its users - probably Apple knows that it won't be a deal breaker for most and is cocky like that. That's why I find it even more annoying.
 

masta247

Well-Known Member
Staff member
#60
Yeah because not being able to see many websites as well as any other Flash content which is basically everywhere is not making users' lives harder.

ehhhhh
 

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