I need a quick favor...

Rukas

Capo Dei Capi
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Jan 14, 2001
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Hey guys this is a couple of years in the works and serious work over the last year, and really serious over the last 6 months. I’ve launched an app called Brane.

The purpose of Brane is to be able to find people in your area to talk with about common interests, without the stigma or creepiness of dating apps, and not for singles to hook up through (although you could use it for that). There is also a global search if you just want to find someone to talk to about “Tupac” for example, or find Lakers fans to cheer with / taunt.

We’re doing a soft launch as we iron out any bugs that come up and stability issues etc and rolling out marketing region by region.

I’d really appreciate your support and feedback on this one. I haven’t asked for much over the years (guilt trip guilt trip).

Anyway I hope you like:

https://get.brane.app


I’m happy to discuss below. All built in Flutter for you google fans.
 
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As if we both ended up making messenger apps lol :)

Mine's a different angle - better group chat with functions to bring group closer together. You're a little farther ahead than us though, as we're still in private beta.

Mine's http://sphere.me

Will definitely be checking out Brane soon! Well done bro!
 
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As if we both ended up making messenger apps lol :)

Mine's a different angle - better group chat with functions to bring group closer together. You're a little farther ahead than us though, as we're still in private beta.

Mine's http://sphere.me

Will definitely be checking out Brane soon! Well done bro!

Ha that’s great! We’ve got group chat too but launched without it built into the front end and just creating groups in the database ourselves to fully test everything. Staggered launch.

What are you storing messages on? Encrypted? Third party or did you build your own protocol?
 
We have client-to-server encryption, but not end-to-end yet.
It's our own system but using Firebase.

I'm not on the tech end though, so I only have a layman's understanding of the architecture!
 
We have client-to-server encryption, but not end-to-end yet.
It's our own system but using Firebase.

I'm not on the tech end though, so I only have a layman's understanding of the architecture!

Okay so you’ve got client to server over HTTPS and then the messages are stored in your Firebase database.

Cool. That works as long as your firebase is never hacked.
 
Hey I love the idea. I think it's great.

Going to be REAL tough with marketing, you may need a fairly big initial budget to really kick it off, as you need users to make it work, and getting the first couple of thousands of active installs is the toughest to push through. Before you do that, I'd focus on presentation (app store listings, app design). The UI is rough around the edges, and the presentation seems to be fairly serious, despite the nice website. Maybe the seriousness just doesn't appeal to me personally, as I'm a sucker for quirky or Dbrand-style marketing.
The description could be improved to make it more catchy/intriguing while still throwing some good ASO/long tail keywords in. Regardless, once you're truly happy with what you see on the store listing and confident that people coming in will be tempted to install it (and that the app works), spread the word as much as you can and see if it sticks. That's what I'd do.

I think the idea is great, I just know how tough it is when you really believe in your app but it's not getting downloads, and presentation and having the initial influx of new users, even if you had to spend money to get them on board, is the most critical thing imho. Then it either sticks or it doesn't. I made around 20 rather crappy Android apps back in the day when it was much easier to get organic traffic in, meaning presentation and ASO were everything (and you could still launch something without spending money on promotion). They are still incredibly important, especially since there are thousands of new apps uploaded to the app stores each day that you are competing with, and a lot of established ones that are higher in the search results for most popular searches imaginable. You want to make sure that if someone somehow lands on your store page, that they are tempted to install it.

I could literally change the first screen grab to something I thought wouldn't work and get twice as many installs. I ended up making sure the first one or two screens represent a colorized highlight of how using the app could feel like in one or two pictures - the absolute highlight of the best case scenario of your vision of the coolest menu within the app. Kind of like Google tries to sell you their phones by showing you screen grabs of the messages menu populated with nice recent messages received from attractive and interesting-looking people fighting for your time to hang out with them. Then the first two or three sentences of the description have to be killer, and still ASO-friendly. I was first competing for long tail keywords, then worked my way up to less ridiculous ones once I could rank high enough for those (I used App Annie to gauge that).

For social apps, initial timing is critical. Fly under the radar, and once presentation is great and there aren't any obvious technical issues, get a large influx of users very quickly while communicating that it is just the first launch before you start getting negative reviews (which are inevitable if users feel like it's abandoned and there's nobody to interact with), as they will tank the app. Getting initial users might cost you, but hey, I don't think there's a way around it.

In my case there was still a LOT of randomness to which apps ended up being semi-successful - those I spent the most time on actually failed miserably (so my younger self slapped annoying ads to make my time investment feel worthwhile and pay for itself, or at least the coffees I drank making them). Then I made an app about potatoes and it got over 1M downloads over the years, and that took me a day or two to make using Twine, MS Paint and some free-to-use-for-commercial-purposes images that I massacred using said MS Paint.
 
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@masta247 thank you! Thanks for taking the time to really feed back, there's a lot of things to unpack there.
Just the marketing point, you're spot on, and because its location based, there's no point having 100,000 people spread all over the world, so we're focusing on going city by city and then region by region.

This also allows us to bug test, get feedback, fix things, focus on stability, and scale.

The website was kind of built before the app was launched because we needed to document some stuff for the company formation, shares, etc.

LOL send me your potato app, so Polish of us ;)
 
Cool concept. I do think I miss something like this now. That's why I came back to Streethop. I couldn't just go on Twitter and randomly start talking to people and Reddit seems like too much.


What's your install to signup conversion right now? I downloaded the app and couldn't get past the first screen:
IMG_6286999BE117-1.jpeg


My main piece of feedback is to remove signup and allow guests to use the app. A user doesn't need a user name to talk about their interests, but they do need a username to maintain a list of friends. Get them in the app and chatting - then have them sign up to add friends if they like it.

Try to reduce friction, every way you can. I was a PM on a consumer fintech app for 2 years and we spent a lot of time optimizing onboarding.
 
Try to reduce friction, every way you can. I was a PM on a consumer fintech app for 2 years and we spent a lot of time optimizing onboarding.

How did I not know this? I was working at Monzo for the last few years, was one of the earliest employees. Don't know if you ever heard of us but we're the #1 fintech in the UK. Which company were you at?
 
Cool concept. I do think I miss something like this now. That's why I came back to Streethop. I couldn't just go on Twitter and randomly start talking to people and Reddit seems like too much.


What's your install to signup conversion right now? I downloaded the app and couldn't get past the first screen:View attachment 515

My main piece of feedback is to remove signup and allow guests to use the app. A user doesn't need a user name to talk about their interests, but they do need a username to maintain a list of friends. Get them in the app and chatting - then have them sign up to add friends if they like it.

Try to reduce friction, every way you can. I was a PM on a consumer fintech app for 2 years and we spent a lot of time optimizing onboarding.


Without a username they won’t show up in one another’s search results. You need something to be identified by. But I’ll give it some thought and think of how to simplify the process.
 

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