3D Sound! This shit is crazy!

lol it's just surround sound. The sound test for my surround sound on the entertainment system does a similar demo.
 
dante showed me this before and i have had instructors who have played this in class when we were discussing surround sound and listening to different examples. its just good panning is all
 
hmm, maybe the technology im thinking about is different, but i've heard stuff similar on 50 cent songs and others..... on "poor lil rich" they have the sound effect of a car racing by and it switches from one side to the other... "3D" sounding... and then on some other songs too..

it was cool back then, but now ive heard it enough times..
 
t-dog2000 said:
hmm, maybe the technology im thinking about is different, but i've heard stuff similar on 50 cent songs and others..... on "poor lil rich" they have the sound effect of a car racing by and it switches from one side to the other... "3D" sounding... and then on some other songs too..

it was cool back then, but now ive heard it enough times..
lol, this "technology" has been around for decades. its called "panning". the engineer panned the sound of the car from one side to the other. its done on all albums you hear, every movie, tv show, and especially movies done in surround sound, well actually pretty much every movie is done in surround these days. take my word for this...i know a little something about this;)
i've been putting sound fx's and music to a student film in 5.1 for the past few weeks.
 
i dunno, but they didnt deserve to win it... what did they have that was so special... the Mets shoulda been repping the NL... ah well, whatever... we got another season in a little over a month..

in the meantime, enjoy playing with yourself to my sig...
 
i know what panning is... i've heard the chainsaw in that eminem "kill you" song go from left to right and i was amazed back in 99... but this has got to be different... i hear it above me, to the right of me, below me, and everywhere in between... from left to right is only 2d but this is different... it's amazing because you can hear it with two speakers... is there a program i can do this on??
 
it's not different. its surround sound panning. yes, you can do it in any DAW that offers mixing in surround like a pro tools tdm system.
you dont even need a DAW that supports surround sound mixing. if you know what you are doing you can immulate it in any regular DAW with some creative panning and automation.

and if you can distinguish where a sound is coming from , it has a sense of position, and you can point out where it is coming form , i.e. left to right, it is three-dimensional

trust me on this, i'm audio engineer, ive mixed songs in surround 5.1 and have been doing a project in 5.1 for the past few weeks.
 
lol i had head phones on and that was still pretty cool. felt like a ghost or something was all around me. felt like ticklish aswell
 
PuffnScruff said:
it's not different. its surround sound panning. yes, you can do it in any DAW that offers mixing in surround like a pro tools tdm system.
you dont even need a DAW that supports surround sound mixing. if you know what you are doing you can immulate it in any regular DAW with some creative panning and automation.

and if you can distinguish where a sound is coming from , it has a sense of position, and you can point out where it is coming form , i.e. left to right, it is three-dimensional

trust me on this, i'm audio engineer, ive mixed songs in surround 5.1 and have been doing a project in 5.1 for the past few weeks.

facts:
it is different. holophonics.
it takes panning to another level. most people can tell the difference between the effect of panning and holophonic sound (which also goes UP AND DOWN [THEORETICALLY IMPOSSIBLE IN THIS CASE]). the sound is not actually behind you or whatever, but your brain thinks so by the special encoding process used.
the effect works best with headphones.
surround sound panning does nothing special in a 2 channel setting, it is just like regular panning (0-180 degrees limit in headphones). no different.

sorry mate, you were way off the mark here. a good educated guess though (plus your instructors didn't help at all), so no hard feelings. :thumb:
 
like i said... i have to draw out a diagram to describe this:
315g57b.jpg

i can see how surround sound can hear it but how can you do it with two channels? if you got your program could you make something for me? or show me where i can get it or a program similar?
 
'holophonics'.
sonof2pac, there are some programs around that you can use, do some googling. i can't remember their names at the moment, but i'm sure there are at least two.
i can think of 100 cool ways to put this technology to use in pac mixes using interviews and shit. :p
 
you can do this (in stereo)with good panning and notch filtering you dont even need a program just have to know what you are doing.

if you have a mac you can download a freeware called sound hack

hymnz i wasnt as off the mark as you think as i said its panning. you can fake a sound as if it was behind you or in front of you with some know how, panning, and notch filtering, maybe a little automation. i've seen it done. if i wasnt a little drunk last night and my mind wasnt going faster than my fingers i could have expalined it better and been a little more clear, but the only thing i said about my instructors was that we listened to this example, or one like it in class.
 
PuffnScruff said:
you can do this (in stereo)with good panning and notch filtering you dont even need a program just have to know what you are doing.

if you have a mac you can download a freeware called sound hack

hymnz i wasnt as off the mark as you think as i said its panning. you can fake a sound as if it was behind you or in front of you with some know how, panning, and notch filtering, maybe a little automation. i've seen it done. if i wasnt a little drunk last night and my mind wasnt going faster than my fingers i could have expalined it better and been a little more clear, but the only thing i said about my instructors was that we listened to this example, or one like it in class.

the program is called soundhack +binaural.
the filters used are made up of quite complex algorithms, so unless you have hundreds of hours of spare time (everytime you put this to use) or a binaural recording setup (including dummy if possible :p ):
regular panning is out of the question.
notch filtering? gone.
automation using the preceding methods? :rolleyes:
 
lol aight i mean we can agrue this all day but its pointless. i'm telling you with a notch filtering on the right frequencies and panning you can make a sound seem like it is behind you or in front of you in stereo, like i said i have seen it done by guys with decades of experience, who are grammy winners, grammy nods and have worked on big budget and big named projects for music and movies. dont want to believe me? its cool. i know what i have seen in studios and have learned from first hand experience

not sure why you would rollyour eyes at automation. you do know you can automate pans?
 
PuffnScruff said:
not sure why you would rollyour eyes at automation. you do know you can automate pans?

i used this icon:

:rolleyes:

as a substitute for:

well, regular panning is only 0 to 180 degrees, not -180 to 180 degrees. it doesn't matter how much you want to automate it, it will not work. notch filtering is even worse. holophonic sound emulates the way the ear filters sound at different positions. this is dynamic so there is simply no automation function that can incorporate notch filtering and panning to alter a sound to the same degree as a dedicated program with accompanying algorithms.
 

Latest posts

Donate

Back in the day, we used to recieve donations sent as cash in fake birthday cards! Those were the days! I still have some of them, actually.

Now we have crypto.

Ethereum/EVM: 0x9c70214f34ea949095308dca827380295b201e80

Bitcoin: bc1qa5twnqsqm8jxrcxm2z9w6gts7syha8gasqacww

Solana: 8xePHrFwsduS7xU4XNjp2FRArTD7RFzmCQsjBaetE2y8

Members online

No members online now.