Heres the first review I came accross, I'll quote a couple stand out comments.
http://reviews.teamxbox.com/xbox/945/Grand-Theft-Auto-San-Andreas/p1/
Ill focus on the differences since we all know what this game is already for those of you who played in on PS2 and are not sure if they want to pick it up on Xbox.
http://reviews.teamxbox.com/xbox/945/Grand-Theft-Auto-San-Andreas/p1/
The early 90’s was a time when MTV was really starting to take off; before the music videos were replaced with silly reality programming. If a Pearl Jam video wasn’t playing, it was a track by NWA (edited front, back, and side-to-side of course), Public Enemy, or 2Pac. Movies also played a large role in showing the grittier side of street life - almost glorifying it - while at the same time trying to send a message of positivity. Many of you will remember Boyz n the Hood (with a young, air-punching Cuba Gooding Jr.), or the slightly edgier Juice. The influences came from both coasts in music and movies during the early 90’s, but it seemed as though the Compton scene - complete with Raider gear and colored bandanas - stole most of the show. Early 90’s West Coast, therefore, made perfect sense for Rockstar’s next Grand Theft Auto title.
Although the differences between the PS2 version of GTA: San Andreas and prior iterations of the GTA series are noticeable, the difference between the PS2 and Xbox versions of San Andreas is immense. Feature-wise, Xbox’ers get a replay function that GTA fans have been moaning about for years. You’ll be able to record about twenty seconds worth of action; good enough to watch a sweet kill or a death-defying vehicle stunt. Those who have waited for the Xbox version will also be greeted with dynamic weather effects, and 480p widescreen support. Graphically, the game is enhanced through the aforementioned resolution bump and weather effects, more characters per screen, additional objects per map such as trees and distant filler, and an extended draw distance. There’s also a noticeable yellow-ish hue to the entire PS2 game, which is thankfully absent in the Xbox version. The overdone heat wave effect is still there, but everything looks less washed out, at least when the weather is programmed to be sunny and clear. Audio-wise, Xbox’ers will, of course, get to use their own tracks (although this is one of the few games where custom soundtracks aren’t a necessity). And, as an added bonus, GTA: San Andreas will take ripped tracks and create a “pirate” station; adjusting the levels and adding commercials and call-outs just like a standard GTA channel.
There seems to be at least a five second load time advantage for the Xbox, and, in some instances, it’s even longer than that. Bottom line: GTA: San Andreas is better on the Box in nearly every way, which makes it well worth checking out, even if you are already intimately familiar with the ps2 version.
While the Xbox version looks worlds better than the PS2 version, it could still be considered weak graphically if the overall scope is not taken into account. Pop-in is a matter that you’ll have to deal with. Framerate seems pretty darn good, and the lack of load screens from world-to-world is impressive, but the overall attention to detail suffers. It’s immediately apparent that the motion capture is top notch and, even without highly modeled characters, the body language tells worlds about the scene, the character, and the moment. But, it’s still hard to take even a bad ass thug like Ryder seriously when it looks like he’s wearing brown oven mitts. You learn to live with the low polygon counts and to appreciate the motion capture and overall artistic composition of GTA: San Andreas however. The hardware is holding San Andreas back; deal with it or wait until Rockstar’s 360 releases
The Bottom Line
As long as you can live with the lower-than-normal-Xbox-quality graphics (you will, as long as you understand why they are what they are), Grand Theft Auto: San Andreas is a must experience, must buy title for the Xbox. Even if you’ve played the PS2 version, do yourself a favor and play Grand Theft AutoL San Andreas on the Xbox- it is different enough in a good way to warrant the time investment and purchase.
As long as you can live with the lower-than-normal-Xbox-quality graphics (you will, as long as you understand why they are what they are), Grand Theft Auto: San Andreas is a must experience, must buy title for the Xbox. Even if you’ve played the PS2 version, do yourself a favor and play Grand Theft AutoL San Andreas on the Xbox- it is different enough in a good way to warrant the time investment and purchase.