Technology GTA: SA Xbox Review

Rukas

Capo Dei Capi
Staff member
#1
Heres the first review I came accross, I'll quote a couple stand out comments.

http://reviews.teamxbox.com/xbox/945/Grand-Theft-Auto-San-Andreas/p1/

The early 90’s was a time when MTV was really starting to take off; before the music videos were replaced with silly reality programming. If a Pearl Jam video wasn’t playing, it was a track by NWA (edited front, back, and side-to-side of course), Public Enemy, or 2Pac. Movies also played a large role in showing the grittier side of street life - almost glorifying it - while at the same time trying to send a message of positivity. Many of you will remember Boyz n the Hood (with a young, air-punching Cuba Gooding Jr.), or the slightly edgier Juice. The influences came from both coasts in music and movies during the early 90’s, but it seemed as though the Compton scene - complete with Raider gear and colored bandanas - stole most of the show. Early 90’s West Coast, therefore, made perfect sense for Rockstar’s next Grand Theft Auto title.
Ill focus on the differences since we all know what this game is already for those of you who played in on PS2 and are not sure if they want to pick it up on Xbox.

Although the differences between the PS2 version of GTA: San Andreas and prior iterations of the GTA series are noticeable, the difference between the PS2 and Xbox versions of San Andreas is immense. Feature-wise, Xbox’ers get a replay function that GTA fans have been moaning about for years. You’ll be able to record about twenty seconds worth of action; good enough to watch a sweet kill or a death-defying vehicle stunt. Those who have waited for the Xbox version will also be greeted with dynamic weather effects, and 480p widescreen support. Graphically, the game is enhanced through the aforementioned resolution bump and weather effects, more characters per screen, additional objects per map such as trees and distant filler, and an extended draw distance. There’s also a noticeable yellow-ish hue to the entire PS2 game, which is thankfully absent in the Xbox version. The overdone heat wave effect is still there, but everything looks less washed out, at least when the weather is programmed to be sunny and clear. Audio-wise, Xbox’ers will, of course, get to use their own tracks (although this is one of the few games where custom soundtracks aren’t a necessity). And, as an added bonus, GTA: San Andreas will take ripped tracks and create a “pirate” station; adjusting the levels and adding commercials and call-outs just like a standard GTA channel.
There seems to be at least a five second load time advantage for the Xbox, and, in some instances, it’s even longer than that. Bottom line: GTA: San Andreas is better on the Box in nearly every way, which makes it well worth checking out, even if you are already intimately familiar with the ps2 version.
While the Xbox version looks worlds better than the PS2 version, it could still be considered weak graphically if the overall scope is not taken into account. Pop-in is a matter that you’ll have to deal with. Framerate seems pretty darn good, and the lack of load screens from world-to-world is impressive, but the overall attention to detail suffers. It’s immediately apparent that the motion capture is top notch and, even without highly modeled characters, the body language tells worlds about the scene, the character, and the moment. But, it’s still hard to take even a bad ass thug like Ryder seriously when it looks like he’s wearing brown oven mitts. You learn to live with the low polygon counts and to appreciate the motion capture and overall artistic composition of GTA: San Andreas however. The hardware is holding San Andreas back; deal with it or wait until Rockstar’s 360 releases
The Bottom Line

As long as you can live with the lower-than-normal-Xbox-quality graphics (you will, as long as you understand why they are what they are), Grand Theft Auto: San Andreas is a must experience, must buy title for the Xbox. Even if you’ve played the PS2 version, do yourself a favor and play Grand Theft AutoL San Andreas on the Xbox- it is different enough in a good way to warrant the time investment and purchase.
 

Pittsey

Knock, Knock...
Staff member
#2
Plus you get all the hacks on the Xbox version. Like on the PC.

You can change all the characters, their clothes, their cars, their weapons.

You could even add 2pac to the game.
 
#3
i think i'll get it for pc, even though i already have it.the ps2 graphics are weak as hell......at times its even hard to decipher how many bullets my guns has
 
#4
Can't wait to play it!! I'll receive the game tomorrow. "As long as you can live with the lower-than-normal-Xbox-quality graphics (you will, as long as you understand why they are what they are)" :confused: Does it mean that the graphics ain't that good?
 
#5
^ I would hope not. I would assume they will be better or as good as Vice City for xbox. Vice City has been out for well over a year now.. you would think they would be able to increase the graphics a bit.

Oh well... I'll have to see it for myself.
 
#8
According to Gamespot there aren’t any major differences

Grand Theft Auto: San Andreas is now available on the PC and Xbox. While both versions have aspects that are better than the outstanding PS2 game, visual weirdness on the Xbox and a handful of technical issues on the PC prevent either version from being the clear-cut best of the bunch.

For those of you already familiar with the game, let's quickly discuss the differences between all three versions. The Xbox one has 480p support, but when enabled, the aliasing is out of control. Portions of the environment look so unbelievably jaggy that you'll wonder if your eyesight is failing you. At times it looks like you're playing a 3D game without putting on the glasses. But if you can get past that (it isn't quite as noticeable in standard resolution), the game generally looks great. Loading times on the Xbox don't seem to be much faster than the PlayStation 2 release, and for some weird reason, a loading message occasionally appears onscreen, even in situations where the load times are supposed to be hidden, like when changing your hairstyle.

The Xbox and PC versions have some aspects that are better than the PS2 version, but they also have some that are worse.
 
#9
ShockA said:
^ I would hope not. I would assume they will be better or as good as Vice City for xbox. Vice City has been out for well over a year now.. you would think they would be able to increase the graphics a bit.

Oh well... I'll have to see it for myself.
I think that what they wanted to say is that the game could have been better because it doesn't use all XBox graphical capacities. I read a French review of the game and that's what they say. According to this review the graphics are way better in the XBox version, though.
 
#10
Has anyone played it for the PC yet? I just picked it up today, but I seem to be missing something, I can't find the folder for user tracks so I can put my mp3's in?!?!!!? That's the main reason I got it for PC, since I already have/had it for PS2 :mad:
 

Salar

The One, The Only
#11
i got my copy last night. GTA SA is simply the most over rated game EVER. i don't know what all the ps fanboys were going on about. GTA simply hasn't changed sing Vice city. What change the charecter from an italian to a black man. Is that meant to be better.
Average... very average
 

Rukas

Capo Dei Capi
Staff member
#12
Gamespot is just ass PaulyP. They are all Sony fan boys. You're telling me they will give the game a 9.2 on Xbox but a 9.7 on PS2? WTF? Its improved a hell of a lot more on the Xbox than it is on the PS2, and even if it wasnt then it would be the exact same game so how can they rate it different? Bias, pure bias.

I havent seen too many jaggies on the 400p res, but the game is ugly. GTAs are always ugly, definitly not up to par with Xbox games, because improved or not, its still a PS2 port.

Please dont post Gamespot as a source anymore, they are pure biased. Ask any Nintendo or MS fan and they will tell you, Gamespot = The Source.
 
#13
Gamespot is the best games site on the net, they aren’t biased like many other sites. They have won quite a few awards and their editors are know what they're talking about unlike the ones of sites like Ign.
 

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