Technology A new C&C game

masta247

Well-Known Member
Staff member
#3
aye but they already ended the tiberium Saga. Perhaps this one will be a new Red Alert game or a new spin-off.
I really hope it'll be something at least as good as C&C 3 because Red Alert 3 wasn't great too.

C&C games were amongst my all time favorites back in the days. Definitely my favorite strategy game series.
I wish Westwood studios were to make a new Red Alert game :(
 

Preach

Well-Known Member
#4
C&C Tiberian Dawn = super awesome story, super awesome gameplay for its time
C&C Tiberian Sun = nice continuation of the story, same awesome gameplay, maybe a bit milked out as it didn't change much. It had a new graphics motor and more complex AI and triggers, but unless you really cared about the story from the first game, it didn't bring much new to the table. And even the story took a more comedic turn than the first game, which was disappointing.
C&C Tiberian Wars = they changed the color of Tiberium from a sparkly green/yellow to dark green and bland. That alone ruined everything. Everything! Gameplay and graphics were too similar to C&C Generals, which I had already played to death. Like Tiberian Sun, it felt like a sad continuation that only served hardcore fans. Considering EA took over before the third installment, I like to think they used different story writes and programmers. Smaller studios are way more daring in their development and direction than bigger studios, and imo EA ruined the C&C series completely.

C&C Generals was kinda cool, as was Red Alert 2, I never tried 3. Red Alert 1 felt more like a C&C1 expansion as the graphics were pretty much the same and only units and the story differed. Did you ever play C&C: Renegade? I grew up on the first C&C so exploring the Temple of NOD from the inside was a cool enough experience at the time :)

But seriously. Starcraft 2 > * as far as competitve strategy goes. The UI, AI, and structure of the game offers way more challenge than the C&C series, where I feel like small decisions matter less, so you don't really have to think about what you do so much. The units get progressively better in C&C as you tech up, which means you don't have to pay attention to your enemy and adjust. You just need to spam units, expand, and if you manage to do a bit of micro control and get the top tech units faster than your opponent, you win. Is there even a competitive C&C scene?
 

masta247

Well-Known Member
Staff member
#5
Yes I played Renegade and it was pretty mediocre to me. Most of all I'm a fan of the C&C strategy games and their gameplay, then the C&C universe. Renegade was pretty average as a FPS game and I wouldn't play it if it wasn't for the C&C universe though. That's why I find it average.

I absolutely loved first C&C games and first two parts of Red Alert. Red Alert 1 is my favorite because it's the game that I grew up playing.

However in my book C&C 3 is still way higher than any Starcraft game just because I don't really like Starcraft, which was discussed already :p
I agree that EA kind of ruined the series but then I really liked C&C 3. I owned everyone online and imo it had amazing multiplayer. I suppose that we're looking for slightly different things. I'm not a fan of playing for the sake of extreme competition - to be faster, think about more things at the same time. I really love the slower pace of C&C. I like the fact that you build your "empire" strategically and if you're big enough you can crush your opponent who made some (often small) mistakes on his path. Then there's some politics, a huge map to explore and there has to be a significant difference between two players for really "owning" any of them. Meeting someone on your level makes on an extremely long and entertaining match full of awesome battles. Destroying an enemy one step at the time. In Starcraft each of these steps would mean destruction.
To me playing Starcraft is like playing CS except its more frustrating - you take your time building a base and soon after "headshot" and you're gone in a split second because your head was visible for a tiny moment. Also offline I find Starcraft boring and way more simple. Things that I enjoy about strategy games are reduced to the minimum in Starcraft.
To me C&C series resemble real life battles better. Making a small mistake will more often make you lose a battle, but not the whole war while having an impact nevertheless. But I'm the kind of guy who enjoys spending hours building my empire the best way possible.

Now I will admit that C&C 4 was one of the most ruined strategy games of all time. If EA would be able to forget entirely about C&C 4 and move back to that old slow base building/economy/strategy/enormous battles, nukes and bombing I know that this game will be for me, because that's what makes the C&C series for me. And I suppose that EA know that they made a mistake after reading basically any review of that game. It just sucked.

Oh and I loved Generals. To me Tiberium Wars was entirelly different. Starting from the world, story, moving on to the gameplay and graphics. The only thing that they share is a similar 3D engine. I played both games massively online so maybe that's why I don't see that much of resemblance. And I love the C&C series, to me they are the pinnacle of strategy gaming so that might also kind of affect my judgement :p
 

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